Software Engineer & Game Developer
I build robust cloud-native systems during the day and craft indie games at night. Passionate about clean architecture, DevOps, and turning ideas into shipped products.
Who I am
I'm a Software Engineer from Brazil with over 10 years of professional experience across operations, full-stack development, and cloud infrastructure. My work spans building large-scale Java application fleets, cloud control planes, SaaS onboarding pipelines, and infrastructure automation using Azure, Docker, and Kubernetes.
I've worked with companies like InComm, Haivision, and TOTVS — one of Brazil's largest ERP companies — developing everything from e-commerce integrations and bank services to license management systems and DevOps tooling.
Beyond my day job, I'm an indie game developer. I build and ship my own games and tools using Unity, Flutter, and Azure Functions — always experimenting with new ideas and technologies.
Education
Post-Graduate in Cloud Computing & AI · XP Educação (2024–2025)
Associate in IT Management · Faculdade Senac Goiás (2016–2018)
B.Sc. Computer Information Systems · UFMS (2013–2016)
Languages & Frameworks
Cloud & DevOps
Databases & Tools
Career
10+ years building systems across operations, full-stack, and cloud engineering.
InComm (Interactive Communications International)
Remote Ops Engineer · March 2024 – Present
Jenkins · Java · Spring · JBoss · Dynatrace · Splunk · Linux · Load Balancers
Haivision Systems Inc
Remote Software Developer (Consultant) · July 2020 – Present
React · .NET Core · CosmosDB · Docker · Kubernetes · Azure · Terraform · Powershell
TOTVS
Remote Software Developer · April 2018 – June 2020
Apache Karaf · Java 8 · Angular · Oracle DB · GWT · Jenkins · Scrum
Equatorial Insurance
Full Stack Developer · January 2018 – April 2018
Java · REST API · Struts · Hibernate / JPA · SQL Server
Indra Software Labs
Full Stack Developer · October 2016 – December 2017
Java · Spring Boot · Spring Batch · Angular 4 · Oracle RAC · Big Data · Linux
Academic background
XP Educação
Dec 2024 – Dec 2025
Post-Graduate degree in Cloud Computing & AI
Faculdade Senac Goiás
Jul 2016 – Dec 2018
Associate in Information Technology Management — Algorithms, Data Analytics, IT Governance
Universidade Federal do Mato Grosso do Sul
Mar 2013 – May 2016
B.Sc. Computer Information Systems — Algorithms & Data Structures, Software Engineering
What I've shipped
Live products I've designed, built, and deployed from scratch.
A productivity gamification game where your real-world effort fuels your tribe's growth. Complete daily tasks — study, train, work — and your village collects resources while you're offline. The more you accomplish IRL, the stronger your tribe becomes. Built with Unity WebGL.
A strategic browser game where you merge units to evolve your army and battle your opponent. Play online against a friend or challenge the AI bot. Units level up as you merge them, demanding tactical decisions about when to upgrade and when to strike. Built with Flutter Web.
A marketplace platform for board game enthusiasts to buy, sell, and auction physical board games. Features Google authentication, real-time auction listings, and a clean browsing experience for the Brazilian board game community. Built with Flutter Web and Firebase.